Monthly Archive for June, 2008

Gears of War Editor

Zach and I have been working together through the Unreal editors, finding out knowledge about somethings and then teaching each other when we need to know. The thing with the GoW editor is that for some reason, you have a lurking feeling that the simplest thing you do is going to set it off and crash. BUT we found that the GoW editor has a lot more assets provided than UT3’s, much more, it’s mainly because Gears is a strong Single player game where there’s a lot for us Machinima creators to use other than a Multiplayer game. I also got to say it’s a very complex editor to use, it’s taken me since late April/early May to get to where I am now with Unreal and I’ve only really started to scratch the surface of what we could do with the engine.

As time goes on, practice makes perfect, so here’s an image of something I’ve been practicing doing. Animations, check. Lip sync, check. Depth of field, check. Attach weaponry, check. Soon to come are emitters.

Not a spoiler to my vid

POLL TEIM

Brian’s sister - hotness on a scale of 1 to 10.
Yes
No (but I’m joking, she’s wayyyy hot)
nice clevage

Pics of crushed cat

look how dead and lifeless it is…

Today, we lost a dear dear friend.

It is with great sadness, that I must tell you this. It seems that our dear friend Brian. well . . . he lives out in california, and there was an earthquake today, and . . .well, I really hate to be the one to have to say this, I mean it’s just such a profound loss. During the earthquake, apparently, a bookshelf shifted and fell over in Brian’s house, Crushing and killing his cat, mr. Whiskers. For those who didn’t know mr. whiskers, this is the last photo of him before he was taken away from us so suddenly.

oskareatcat.jpg

the lord works in mysterious ways.